2010
64-bit Version. The installer now lets you install either or both 32- and 64-bit versions. It attempts to make a guess as to which one you'd want based upon your system, but you can override its naive plans if you so desire.
Minor bug fixes. A couple little this-and-that touch ups. Notably, we've taken a stab at the "bleep" bug that occurs occasionally when the Granular engine is at extreme settings. It definitely occurs less, but I have one report that it is still occurring. I'd like some more info; if you can get it to occur regularly, save an .FXP file of the settings and mail it to me.
Anyhow, this is, as you full well know, our first 64-bit Windows release. We've tested it as thoroughly as we're able, but please write us via the AD site's support section if you run in to any issues.
The OS X 64-bit builds will be along presently. We're still puzzling that side of things out.
In any event, we had to get one out to see what was what. Now that we know it works, we can move along. Our current roadmap is as follows:
1. Our next instrument. These updates don't generate any income, and despite what it may seem like, we do need to eat and pay the rent occasionally. So that's next. It is, however, quite far along, and three or four solid days of coding should bring it in to beta. This will be 64-bit on day of release, though.
2. The Combo Platter. As I mentioned in a previous post, we're combining several products in to one. It should be obvious which ones, if you're familiar with our catalog. I don't want to talk about this until we've at least got a working framework, as it's a pretty complex operation. This will also be 64-bit on the day of release, and will ease the matter somewhat, as it will turn four products (a total of 24 builds) in to one (with 6 builds.)
3. THEN we will probably port the products that won't be changed; we'll do them in order of popularity, so Replicant, Dubstation, Automaton, and Eos will come pretty quickly. We'll be doing touch-ups to the UIs to bring them in line with the current branding, and we may add a feature here or there.
-CR
posted June 26, 2010 by Chris Randall
posted June 26, 2010 by thechrisl
This one involves a psychedelic treatment of some metallic sounds with Discord3, so I thought it merited sharing here.
link [bit.ly]
posted June 26, 2010 by beauty pill
- c
posted June 27, 2010 by beauty pill


