Jul.20
2009
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Okay, it's been a long time since I've done this. While we're in our between-product-downtime, I'm going to open the floor to suggestions as to what Audio Damage should make next.

Obviously, we already have a fairly good idea of what we're going to be doing, but we haven't started yet, and that means we haven't actually committed yet. So there is a chance, however remote, that your idea could be better than our idea, and we'll do that next instead.

So, let's have it. The usual ground rules apply. For people that haven't been part of this before, posts like "A synth!!!111!ZOMG" are stupid and no one really cares, so don't bother. We don't do clones any more, so "you should make a clone of a Dingleberry 3000" is pointless. Tubes, spring reverbs, and tape emulation can't be done at the current state of DSP, at least not anywhere near something that could be considered worth a shit, and anyone that says otherwise is a balls-out liar or stone deaf, so don't bother mentioning tubes, tape, springs, or any combination thereof.

With that out of the way, bring that shit. What do you want to see us build?

Comments:
...Also, I'd like to see AD's take of that old program, ThOnk. I miss that little mangler.

posted July 21, 2009 by neB
Dear Audio Damage,

How about a spectrum analyzer?


Thx,
Jason // Chicago

posted July 21, 2009 by Jason Duerr

+1 for all the beat mangler ideas using a larger (1,2, 4 measure) buffer. Obviously this means this plug in can't get going until the buffer is filled with audio data, but it sounds like everyone here is aware of this limitation. There may be some (perhaps odd) workarounds to this issue. Certainly visual feedback of the state of the buffer would help.

Then you could do beat replacement and on-the-fly beat re-composing.

Replicant is a favorite plug in, but I'd like to see it updated with programmable acceleration/deceleration over the life of the beat repeat.

There are a batch of AUs (with source code, IIRC)

I like Dubstation a lot, and often I use the looping function. I can imagine a looping-only plug-in that takes this functionality and adds a purpose-designed user-interface. Things like cutting off the input, starting and stopping the loop playback, sampling - making these functions metrically aware.

posted July 21, 2009 by stretta

"boolean event processors... logic flowcharts or truth tables to process audio or events." - jay_dubya

what the hell... i'll second the everliving shit outta that.

posted July 21, 2009 by tubber

an awesome drone maker!
some kind of granular delay/time stretcher...
something that could manipulate either incoming audio or audio recorded into a buffer and grind it up into tiny, tiny bits that you could then effect how it would be played back.
pitch, randomness, length, forward, reverse....all of that shit.
you get the idea.

posted July 21, 2009 by mapmap
p.s.: especially if it runs somwhat like an oddly mutable game of pachinko.

posted July 21, 2009 by tubber
I also think that an analog style drum synth would be good, with a flexible sequencer that could also be used for sending out and triggering things like battery.

And also the idea of making an updated beat slicer/repeater but with a sequencer or some accurate means of triggering with maybe midi notes.


posted July 21, 2009 by paco

What I NEED rather than what I might want: Mastering tools. Believe me I've looked at them all and they all drive me to distraction. The best I've tried is unfortunately made by the biggest bunch of rat bastards in the industry, a certain company in Israel I shall not name.

All the other ones I've tried have a tendency to add buzzy distortion they mistake for PHATNESS when you push them enough to bring average signal level up to industry standard. They also have inscrutable UIs that make it difficult to dial in the sound you want.

Nothing fancy -- 3 band linear EQ into compressors followed by a brickwall limiter with longish lookahead. Roughrider Pro has the UI but doesn't have the transparency I'm looking for.

posted July 21, 2009 by chaircrusher

I'm going with stretta on this; more or less.

The first thing I thought of, and didn't post because it skates the line of several things you specifically say *not* to request. But what the hell: A looper/delay that can work with ridiculous delay times - 30sec? 60sec? 80sec? - that feeds/feedbacks the delay line/output through a beefy multi-mode filter and saturater/distortion. Independent pan on the delay lines; an assignable LFO. Add some of the controls that stretta proposes, mute, stop/stop, that allows one to 'play' the loop.

Basically, I want your version of Elogoxa ElottronixXL. But with way better real-time controls, better filters, and a less, erm, garish GUI. And isn't, ya know, SynthEdit.

posted July 21, 2009 by puffer

Not really suggesting you should build this but hey if the wish list is out ;)

A drum synth with multiple inputs capable of listening to drum triggers and also converting the audio triggers to midi.
Not exactly drum replacing like gog or Aptrigga but a synth that can layer the live sounds with weird noises and squeeks. I know there are hardware variations of this but not sure if I've seen a software version.

posted July 21, 2009 by johan

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