December 24, 2007

Date Line Merry Christmas...

by Chris Randall

Here's to all the Australian and Japanese (and Taiwanese and Korean, I guess) AI readers who are already in to Christmas. Or whatever the analog is in your country/culture/ethnic subset. Merry Whatever!

While we're on the subject (we weren't, of course) why don't you go have Pete Townsend paint your musical portrait. That should be good for hours of fun. Note: it is a fairly involved process, needs a significant amount of input from you, and it has a soul-searing EULA that you need to sign to access the meat. The license to your portraits belongs to them (this makes a certain amount of sense, because their software created it, I suppose) and if you play these portraits for anyone else, you essentially violate the license. (Section 2.3 of the EULA, if you're curious.)

Personally, I find that to be a bit silly, but there you go. It is an interesting application of generative music, but sounds pretty machine-made when you get down to it. So my question basically thus: why don't people that make generative music software ever put timing drift in to the output?

Oh, And... It's not my habit to advertise for other folks, but these guys are cool, and I have and use all their products. Soniccouture is having a sale that ends at midnight GMT tonight (so about 7.5 hours left). I recommend you get the Electronica Collection. Tons of useful stuff in there.




Dec.24.2007 @ 11:01 AM
Is 'timing drift' the same as the 'swing' stuff we had a big thread about a couple months ago? The message I got from that was that no one uses swing because no one knows -how- to use swing.

Dec.24.2007 @ 11:03 AM
This thread:

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Dec.24.2007 @ 12:25 PM
Chris Randall
Not really, no. What makes a performance "human" instead of "machine" (I guess) is that while a particular sound will have a general earliness or lateness for feel, there are no exact divisions. It would be a relatively simple matter to have a rhythmic sound fire with a random ms value (we'll say +/- 10ms for a 120bpm performance) centered around the actual note position. This would do wonders for stuff like the "portraits" linked above, make them much more human sounding.

This is pleasing to our ears, because we, as humans, have a general disdain for exactitude. If you are familiar with the methods for doing CG in movies, the most successful (or "real") utilize various methods for ruining the perfection of the render, such as changing the focal length of the camera slightly, or shaking it to make it look hand-held with Perlin noise, that sort of thing.



Dec.24.2007 @ 6:31 PM
Drummers...Drum Machines...lots of ppl have a love hate obsession w/ both. Either way you can't live w/o em.
May all have a merry x-mas, even if you don't get the shit you wanted in the x-mas gift post...I know I didn't!

I think CR can live w/o a drummer though!




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