Here's a screenshot of our next product, a multi-tap delay with the usual Audio Damage twist on things. But there's a slight problem. The name we had chosen for this product, "WireTap," is already in use. The product in question isn't a delay. Heck, it isn't even a plugin. But it's still audio software, so we're gonna shy away from using it.
Unfortunately, everything we've come up with since just sounds tragic as hell. We really had our hearts set on "WireTap," and now we can't think of anything to replace it with. So it's time to bring in some fresh thinking.
So, here's the deal: drop me a line with the subject "Name the plugin" and your ideas. The winner will be chosen on December 14th, and will receive the above delay, plus one other Audio Damage plug-in of their choice, and an Audio Damage t-shirt.
Please don't fill up the comments of this post with name ideas; if you've got one, mail it to me. We can, however, talk about the plug-in, and what it will do. Click on the image above for the full-size screenshot. It should be fairly obvious if you're acquainted with how a multi-tap delay works. There are five taps, which can be placed on a grid which has 16 time divisions. The entire grid comprises a unit of time which can be anywhere from 1/4th measure to 2 measures, set with the "GRID SIZE" knob, and the "PRE-DELAY TIME" knob sets how long between the dry event and when the grid "plays."
There is a second screen (accessed with the "MOD" switch on the lower left) which has a simple mod routing to each tap, and if you right click on an individual tap, it brings up the little pop-up window you see, which has settings unique to that tap. Our design goal was to make a multi-tap delay that didn't have 600 knobs on the face (like this) or take forever to figure out and program, and be so over-laden with features it's almost impenetrable. (Like this.) Rather, we wanted it to be simple and direct, so that it could be used quickly (like in a live situation, for instance) and easily (so you're not wasting time programming a delay, while your idea simmers in the studio.)
The general design is there, but we've just finished the GUI programming, and are starting on the DSP. That being the case, we are still able to make changes (unlike when I normally throw up a teaser here) so if you've got some stellar idea you'd like to see manifest, we're willing to hear you out. This will be $49.00, and I don't have even a rough idea of a release date at this point, but definitely not before next year, as the holidays are upon us.