October 2, 2007

Audio Damage update...

by Chris Randall
 



Spent the day twiddling my thumbs while test-rendering the UI for Vapor, the third and final effect in our Series Of Three Mod Effects For $29.00 Each. Just a couple little things to touch up and and what-not, and I'll put up a glamor shot and a brief explanation of what it does, probably tomorrow or something. This UI isn't any more sophisticated than the other two, really, but there's one little addition that uses a material that takes some time to render, so instead of 30 seconds a frame, it's more like 7 minutes. So a lot of sitting around listening to music today.


Adam, meanwhile, is working on the DSP for Vapor. It's pretty much where we want it to be, sound-wise, though. Liquid was a through-zero flanger, and Fluid was a more-or-less standard chorus, so it's easy to explain what they're about. Vapor, however, is something of our own design, with hardly any touchstones that most people will be immediately familiar with. This poses a bit of a marketing problem, but not drastically so. I mean, with Fluid we can say "it's a chorus," and you kind of have an idea of what it's gonna do. With Vapor, that's gonna be a bit more problematic. Once I put up samples and such, I'm sure regular readers/customers will have some insight in to the issue, and I don't expect it to be too difficult. I look at it as a challenge rather than a setback, anyways.


In other news, the T-shirts will be here in the office on Thursday. We'll send out all the freebies to friends and peers on Friday, and probably put them up for sale on Monday. They will be $20 plus shipping (yet to be determined), as I believe I mentioned previously.

 
 
 

8 comments:

 
 

 
Oct.02.2007 @ 5:59 PM
ScarKord
Wow - the first piece of audiodamage vaporware!

Seriously though, is the name any kind of clue to what the plugin does? Wikipedia offered this description...

(Vapor) is commonly employed to carry out the physical processes of headspace extraction from a liquid sample...

Can't wait!

 
 

 
Oct.02.2007 @ 7:19 PM
Chris Randall
That's actually not too far off base, when taken figuratively.

-CR

 
 

 
Oct.02.2007 @ 8:40 PM
Jinsai
Discount if all 3 are purchased?
 
 

 
Oct.02.2007 @ 10:17 PM
Chris Randall
Bundle prices are for companies that have trouble selling their plugins because they charge too fucking much in the first place. I can safely say that Audio Damage will never offer a bundle, group buy, or volume discount of any sort.

On the bright side, you'll never have bought something from us only to find out that if you waited a week you could get it for 75% less. I think that's really fucking weak, myself. It's happened to me a couple times now, and those companies have lost my business. (The 60 Euro I forked over for DBlue Glitch two days before he decided it would be free comes immediately to mind.)

-CR

 
 

 
Oct.03.2007 @ 12:39 AM
quantize
me want T-shirt

and er

vapor!

 
 

 
Oct.03.2007 @ 7:49 AM
danny
I got shafted with Glitch too. It's actually not that good either imho (gasp!). Feel your pain Chris
 
 

 
Oct.03.2007 @ 12:23 PM
rapfreak
I assume you mean a bundle other than the one you can get at Cakewalk?

Was the picture you posted before what you ended up going with for the t-shirt? Is this going to be a standard product or a limited time run?

 
 

 
Oct.03.2007 @ 1:51 PM
shamann
Regarding the Cakewalk bundle, why do they say "Windows Only" for the AD plugins in their store? Admittedly, I can't imagine why a Mac user would buy the AD plugins from the Cakewalk store, but still, it seemed like an odd thing for them to note.
 
 

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