Audio Damage Liquid Preview...
We're pretty much done with major coding on Liquid (click the image for the full-sized UI), and are going to address porting tomorrow. The Windows version is essentially done, for all intents and purposes. So what is it? A through-zero flanger, that's what. If you know what a through-zero flanger is, skip the next paragraph; otherwise, read and learn.
A normal flanger like you'd find in a guitar pedal (and most software versions) mixes a dry signal with a signal that has been delayed a tiny bit. You can recreate this with almost any delay that has very short times. The more feedback you add, the more your signal sounds like a Cylon. Pretty simple, right? A through-zero flanger is a totally different animal. With through-zero flanging, the "flanged" signal can go just as far _before_ the dry signal as it can _after_. This is the effect that Phil Spector and George Martin are talking about when they describe using two tape decks to create artificial double-tracking (ADT) effects for vocals. They're not talking about the jet-plane whoosh of Eddie's guitar on "And The Cradle Will Rock." The two effects actually have not a whole lot to do with each other.
So what does it sound like? In a word, Liquid. Here is a short MP3 of Liquid in action. The first sound is a dry pad from my MKS80, then the same pad through Liquid, with big depth and slow rate. The second is some dumb drum break from the latest CM cover DVD, then the same drum break with Liquid on slightly faster mod settings and higher feedback.
So, as you can immediately tell, it is a subtle effect, not immediately obvious as to what's happening. All you can tell is that the Good Button was pushed, especially for pads and electric pianos. The "OFFSET" knob is especially useful for stereo-izing mono signals; it offsets the left and right signals from each other slightly, resulting in a nice wide stereo field.
Liquid is going to be US$29.00, and will be available in the Audio Damage store quite soon; if all goes well with the OS X stuff (hardy har har...) we'll probably be in beta this weekend.