August 15, 2006

Reverence Update...

by Chris Randall
 





Pictured above is the AU version of Reverence. (Click that bitch for the full-sized.) Adam sent me the alpha this morning, and all seems right, except for a silly drawing bug we need to chase down. The VST versions are more or less done, so it's really just tidying up at this point, making installers, writing the manual, etc. I finished writing the presets about 20 minutes ago, and those need to be baked in, of course. But otherwise, we're getting close.


I don't want to run any potential release date up the flagpole at this juncture (since I jinxed myself several times when we were making Discord 2) but there's no doubt in my mind right now that the end of August will see Reverence for sale. We're going to put up the store page tonight or tomorrow, with some samples and the typical bullet points, et al. I'll drop a note when that's ready.

 
 
 

17 comments:

Page 2 of 2
 
 

 
Aug.16.2006 @ 7:28 AM
noisegeek
Just in case you guys missed it, CreateDigitalMusic links to an article about various developers experiences making the transition to Universal Binary. link [createdigitalmuic.co...]">link [createdigitalmuic.co...]
 
 

 
Aug.16.2006 @ 10:03 AM
Chris Randall
Wherein I stuck my foot in my mouth. Great post, that. Mea culpa, etc.

As for the infinite "feature" this plug only has the plate algorithm. No others are represented. It has the same basic architecture as the 200's plate, but it is going to sound quite a bit different, as it is built with modern variable sampling rates, and not the hard-coded 11-and-change kHz of the original. Much more headroom, no noise to speak of. In an A/B comparision between a real 200 and this, if you're looking for similarities, well, they'll have the same personality, but we couldn't bring ourselves to dumb the algorithm down so much.

-CR

 
 

 
Aug.16.2006 @ 12:22 PM
Adam Schabtach
I don't know why Apple didn't deign to interview us for that article. We were, after all, the first company to ship Universal Binary AU plug-ins.

--Adam

 
 

 
Aug.16.2006 @ 12:24 PM
RexRhino
Does anyone know of a good plugin that properly lowers sample rate and bit rate? I am interested in hearing the Reverence plugin in all it's 11khz glory. If a product is inspired by vintage equipment, it is fun to try to get it to sound a little like it.

I have found a few free "lofi effect" plugins that lower bitrate and sample rate, but they have crappy downsampling algorithms as they are more for "distortion", and so they are useless if you want to emulate old samplers or old digital equipment.

Perhaps that would be a good idea for a new effect from Audio Damage. Especially if they could emulate the weird E-mu 8-bit "compound audio" pseudo-12-bit sound. Perhaps you could even model the sound coloring from different classic samplers?

 
 

 
Aug.16.2006 @ 12:24 PM
Adam Schabtach
Uh, make that UB AU _and_ VST plug-ins.

It's also worth stating (again) for the record that Reverence is _not_ a clone of the Lexicon 200, but rather an inspired-by sort of thing. It's rather like Discord in that sense: Discord is not a clone of the Eventide 910, but was certainly inspired by it.

--Adam

 
 

 
Aug.16.2006 @ 1:29 PM
Adam Schabtach
It isn't very interesting to run a reverb at a lower sampling rate, because in order to make it work right you have to filter out all frequencies above half of the sampling rate from the incoming signal. (Google "Nyquist theorem" if you want to know why.) Hardware signal processors (old and new) do exactly that. If you do the same thing in software the end result is that the reverb ends up sounding more or less the same when run at a "normal" sampling rate but less bright. Not much glory to it, really. In this case lower sampling rates don't have much to do with what makes the effect sound "vintage".

The delay algorithm in Ronin and Dubstation has a specialized downsampling algorithm because adding such a thing was necessary to properly emulate the behavior of older variable-sampling-rate hardware delays. I guess we could apply it to other uses but I can't say that I'm particularly fond of how old samplers sound...

--Adam

 
 

 
Aug.16.2006 @ 1:55 PM
shamann
Rex, when building an effects chain to try to get an old digital sound, try just reducing the bit depth (as simple as reducing it by a factor of two) instead of downsampling. You'll get a nice subtle bit of digital noise that way.
 
 

 
Page 2 of 2
 
 

Comment:

 

Sorry, commenting is closed for this blog entry.