August 3, 2014

News Of The World...

by Chris Randall
 

Pew Pew Pew

That's the next Audio Damage VST/AU plug-in, right there. You'll meet it on Thursday.

In other news, as many of you know, our friend Jeremy Highhouse (man-about-town in PDX, the other half of RT60, and one of the nicest people you'll meet in this business,) lost his rather large video/audio modular due to theft a few weeks back, and as this modular was actually part of his livelihood, he's pretty much fucked.

After much hang-wringing and arm-waving, we decided to do this. Long story short, a $10 ticket gets you a swing at the Audio Damage Omnibus: everything we make, including hardware (a $2600 retail value.) The proceeds will go towards replacing Jeremy's modular so he can get back to work, and the remainder will go to the Children's Music Fund.

And finally, Sequencer 1, our next hardware product, is basically mostly working at this point, and we're about to pull the trigger on the production run. So this will be a busy week for us; expect a couple updates here, the release of Basic, and a whole mess of Sequencer 1 mediablitzen.
 
 
 

37 comments:

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Aug.05.2014 @ 5:26 PM
disconnector
Well, should have hit "preview" on that post, damnit.

Should have read Basic 64 <> Basic

That's what I get for trying to be clever.
 
 

 
Aug.05.2014 @ 6:02 PM
shamann
I think it might even be called Basic 65. Are the de la mancha plugins available any longer? Strikes me I saw something a few years ago that suggested otherwise. Which raises the question can you name a plugin the same as one no longer around?

There's also a Basic Marimba, which is equally not equal to Basic.
 
 

 
Aug.05.2014 @ 7:29 PM
Chris Randall
To be clear, I don't count ancient SynthEdit plugs or Reaktor ensembles from some kid in a bedroom as actual products. My _sole_ concern is currently shipping commercial plug-ins, with _exactly_ the same name. (No variation whatsoever.) If I had known about "Bassic" (the Reaktor ensemble) before I named this plug, it wouldn't have bothered me one bit, nor changed my naming convention.

The way we do it is this: we come up with a name, then we do an exhaustive search for products with that name that are currently shipping from commercial developers. If we don't come up with anything, that name sticks, and there's very little that'll get us to change it after the fact.

-CR
 
 

 
Aug.06.2014 @ 2:55 AM
Vaihe
"To be clear, I don't count Reaktor ensembles from some kid in a bedroom as actual products."
Hmm, if it's on sale and ppl buy it how come it's not a product?
From end user pow there is no difference is it done by one guy or two guys ;)

Some NI "products" are just Reaktor ensembles from some kid in a bedroom that they re-branded as NI products.

Yeah, yeah, i know what you mean, but still...
 
 

 
Aug.06.2014 @ 7:52 AM
disconnector
delamancha was selling his synthedit plugs for a number of years, and a few years ago had some sort of issue where his entire database of sales was wiped out.

At that point, he threw in the towel in frustration and dropped off the interwebs for awhile. Then for maybe a year, he released some of his old plugins for free. Basic 65 (the refresh/update of Basic 64) was given out/re-realeased in December of last year.

Now it seems like things have disappeared again. Maybe there's a thread on GS somewhere about it, and quite possibly some download links to his work out in the wild, but for all intents and purposes, ce n'existe pas.

I'd argue that there's a huge end-user difference between a guy (or guys, or girls) who release some SE/Reaktor/M4L stuff here and there, vs an established developer like AD. AD has a fantastic track record of keeping things updated (or gently deprecating them). A lot of other casual "developers" - not so much.

Granted, even good companies can drop the ball or disappear. But, in the view of "will this plugin I like randomly disappear someday" - I'd put my money with folks like AD, Valhalla, and Sonic Charge (to name a few).
 
 

 
Aug.06.2014 @ 7:57 AM
Chris Randall
At least until either I or Adam gets distracted by something shiny.

Our problem now is that our product line is so large that it is unwieldy for two people to deal with, but we don't make enough money to hire other people. Not a terrible problem to have, and there are solutions, but it's a problem I'll acknowledge.

-CR
 
 

 
Aug.06.2014 @ 2:23 PM
inteliko
Coaxing a bass drum, snare drum, and hi hat was easy thanks to the inclusion of noise source and the HPF. What I'm saying is Basic is not shabby on drum duty either.
 
 

 
Aug.06.2014 @ 3:37 PM
Chris Randall
Interesting. I didn't think the envelopes were quick enough. I purposely made them a bit lopey, which didn't help the drum situation. I was only able to get a mediocre foot out of the thing. (Which is not to say that it doesn't have bottom, because it has speaker-shredding, nausea-inducing bottom if you want it. Just not snappy envs. In my opinion.)

-CR
 
 

 
Aug.06.2014 @ 3:52 PM
inteliko
Your not gonna get a 909 hits out of it, but that what Tattoo is for.

You get some nice electronic drum sounds out of it though. Here are 3 instances of Basic, no efx or eq etc.. , each on drum duty, BD, SD, closed hat. I have the LFO mod on the bass drum's osc to get that nice boingy plinky hi pitched sound.
link [soundcloud.com]
If I had a few hours to spare at the moment I'd make drum loop demos out of it.
 
 

 
Aug.06.2014 @ 8:37 PM
RobC
Has been said already, but the generosity from AD towards the raffle is truly wonderful. Good on you.
 
 

 
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