February 26, 2014

The Usual Wednesday Bullshit...

by Chris Randall

Time for an omnibus update. In no particular order:

1. I'm deep in the mixing for my next release, which is, as it happens, a full album, not an EP, and far more "produced" than my last few releases (which are mostly compendiums of improvisational stuff.) This thing is shaping up to be pretty slick, and full of techno. I'm pretty happy with it, overall. Lots of field recordings, lots of tape loops. No idea how long this is going to take, but we're making good headway. I have four songs mixed at this point.

2. The next module from Audio Damage, Æverb, is in production. Couple weeks away. While I deal with that, Adam is building the prototypes for our first "big" module. (And "big" is an understatement. 36HP!) I won't give anything away at this juncture, except to say that it has almost 50 panel controls.

3. TRASH_AUDIO's next synth meet is in PDX, on May 24th. Both Adam and I will be attending. We will unveil the afore-mentioned prototype at that time.

3. Avid got de-listed from the NASDAQ yesterday. Next step: bankruptcy, and they'll start selling off assets. We'll see how this shakes out. Korg might be jealous of Yamaha and Roland, both of whom have professional recording apps, and pick up PT. That's just a guess. I don't have any inside info.

This is an open thread. What do you want to talk about?


Page 3 of 6

Feb.27.2014 @ 12:01 PM
The Avid thing is more than worrisome. For recording bands in a studio I can't think of anything that is even in the ballpark, although I haven't worked with Nuendo. Do people still use that? Seriously, I think a lot of people would go to RADAR.

Feb.27.2014 @ 1:33 PM
Duke Fame
Since it's an open thread, anyone here compared the Strymon BigSky to the Eventide Space? I always wanted a Space but now I'm starting to lean the other direction.

Feb.27.2014 @ 7:02 PM
@bongo x- I know there's a lot of haters here, and paradigm-wise, they're very different, but with enough hardware I/O, Logic will easily record a bajillionty tracks at once.

Feb.27.2014 @ 8:00 PM
@mitchell - i could be wrong but the one thing pro tools still has over other DAWs is the zero latency monitoring with plug ins when recording right?

isn't the hardware acceleration what puts it over the top for recording live musicians with over dubbing and headphone mixes?

i can record a ton of tracks in logic or live etc but they're all being sequenced and there's no need for headphone mixes or low latency anything.

again.. i could be wrong.. i haven't used pro tools in 10+ years and the last time i recorded someone who needed a headphone mix it was 1 singer and i used a mackie mixer to set up the headphone mix so no latency in logic.

but i guess w/good enough AD/DA hardware and a fast enough computer it's less an issue?

Feb.28.2014 @ 1:08 AM
@bongo_x - Studio One is pretty good or at least, good enough.

I'm coming from Cubase (used VST 3.something up to modern version 6) and Pro Tools (used v8 and v9), sold both when I demoed Studio One.

It's not perfect but it gets the job done and is similar enough to Cubase or PT so you always know where you are and where's that thing you're looking for. I think it's coded by the guys that did Nuendo 1 but I might be wrong on that one.


Feb.28.2014 @ 5:07 AM
Jason Duerr
are we all going Bitwig?

Feb.28.2014 @ 7:13 AM
Chris Randall
Bitwig Studio has some very nice features but (like Live up until v6 or so) it is missing some things that are absolute requirements in my world. For instance, there is no MIDI sync, either out or in. This is a deal-breaker for me. Obviously, that's something that will be added down the road. What I really like about Bitwig Studio is that it lit a fire under Ableton's ass to get Live 9 out, which was a _vast_ improvement. Like I said when Bitwig Studio was first announced: Live needed some competition and we all benefit.

So much like Cubase and Logic until Apple lost their damn minds, the next few years will be an arms race between the two. Ableton has the resources, Bitwig has the imagination, and at the end of the day, both products will be better for it.

As far as replacing PT goes, there won't be any need for that. It will survive this nonsense, of course. Peter Kirn bought the song-and-dance from Avid's PR firm hook, line, and sinker, in my opinion, but Avid does have an out, that much is plain. And even if they didn't, someone would buy PT and continue it. The market is too obvious.

But all that said, the _tools_ are not the end. Never forget that. They're just means. Any of the pro DAWs and a good AD/DA and a good computer will get you down in the single digits, latency-wise nowadays, native or accelerated. And the single digits are inside the detection curve of the human brain. Anyone that says they can "feel" 9ms of latency is either insane or lying. _Maybe_ some of us that do nothing but edit programmed tracks all day could hear a 9ms shift of a single track against others that were static, but when they're _all_at 9ms (or less) nobody can tell.

So yeah. Studio One is an excellent (if somewhat scatterbrained) product. Cubase and Nuendo are both perfectly capable of recording and mixing a band, and Nuendo is commonly seen in post. A tool's a tool. As long as it doesn't crash, and puts audio in a row and plays it back, it'll work.


Feb.28.2014 @ 8:23 AM
Why would someone buy plugins through Steam?

Feb.28.2014 @ 8:34 AM
Chris Randall
Fuck if I know, but Cakewalk is doing _very_ well on that platform. (According to what I've heard, it was their largest source of income after it started.)


Feb.28.2014 @ 12:43 PM
Mad Al
Valve seem to be positioning Steam as distribution for ANY software, not just the games they started with. The intent seems to be to create a secure online one-stop-shop-for-all-your-software-needs. Counting plug-ins as software, it falls under their game plan.

Admittedly, I'm a PC person rather than Apple (yes, pity me my crash prone life), so I don't know how Steam sells stuff on that side, but it works pretty well from my experience, and your account saves all of your purchases so that you can re-download after Windows eats your hard drive. And (warning: untested assumption!) you wouldn't have to go to each manufacturer to re-authorize, just let the Steam app do it for you.

Page 3 of 6



Sorry, commenting is closed for this blog entry.