December 14, 2011

All Kinds Of Fun Stuff...

by Chris Randall
 

First up, Ratshack Reverb 2 is back in the Audio Damage store. It has been revved to v2.1.0, and is now 32/64 across the board. It has some internal bug fixes and new Lion-friendly installers and the whole shebang. We have also dropped the price to $29.99.

As an aside, it was hilarious (for me; not so much for Adam) to dredge up this code and give it a good cleaning. Ratshack Reverb is our second product ever, and is almost 8 years old. I did it on my own for the most part, while Adam was spending several months researching and developing what would become our main piece of IP, our delay line, as used in most of our delay-based products (including this.) Let's just go ahead and say that it really is a wonder it worked all these years, as I couldn't code my way out of a wet paper bag back then. There were some whopper bugs in the audio loop that really go to show how resilient and robust the VST environment is.

Anyhow, it is all sparkly clean now, with the current framework, running like a champ. If you're a previous owner, swapping your current version out with the new one is recommended, no matter what the platform. In the next episode of 64-Bit Running Man, Ricochet will come out guns blazing.

In the meantime, I'm working up a design for our next big product; this will be a return to our bread-and-butter, the FSU / Buffer effect; I am of the considered opinion that we've come up with something unique that will be nearly an instrument unto itself. We won't start working on it in earnest until early next year, as we have to keep knocking these 64-bit updates out, to get the majority (if not all) of our catalog up to date before Logic Pro X is released, since it will be 64-bit only.

In other news, Coccidioidomycosis Has Left The Building. Or nearly so. Thanks to everyone that sent well-wishes and sacrificed small mammals to the elder gods on my behalf. I still lack all but the most basic locomotive skills (which is a fucking downer, because all the AZ ski resorts just got fucking _dumped_ on) but on the whole, I'm pretty much on the mend, and look forward to not shuffling about like an old man Real Soon Now.
 
 
 

21 comments:

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Dec.14.2011 @ 5:34 PM
DBM
Good to here of the bugfixes (including the Coccidioidomycosis) .

So what's up with the beepcat ?
 
 

 
Dec.14.2011 @ 6:12 PM
renderful
My guess for the FSU/Buffer effect is something like: feedback as a sound source glitched/modulated to hell.
 
 

 
Dec.14.2011 @ 7:54 PM
smilinggoat1
Is Logic X exclusively supporting 64-bit plugins speculation or do you have some info? Cheers
 
 

 
Dec.14.2011 @ 8:10 PM
wgparham
The Ratshack was the reason that I new that I wanted to be an Audio Damage customer. Any company smart enough to make a spot on copy of the greatest unsung fuzz pedal ever made was obviously staffed with my kind of people.

-William
 
 

 
Dec.14.2011 @ 8:14 PM
Chris Randall
@smilinggoat1: All "registered" AU devs were sent a letter informing us that Apple would be deprecating 32-bit support in Logic X, and we needed to prepare our product lines for this. This was ostensibly sent under NDA, but as we're not ADC-registered Mac developers, I didn't sign any fucking NDA, so I could give a shit.

-CR
 
 

 
Dec.14.2011 @ 9:26 PM
DGillespie
Being an east coast boy all my life, that Coccidioidomycosis sounds like a doozy. Good to hear you're on the mend.
 
 

 
Dec.14.2011 @ 11:41 PM
fishphacurr
Chris- Glad to hear you are getting better! I had to google that lung crap up, uhhh yeah that must have sucked.

And RS is the first plug I remember buying from you guys.... Love it. You guys have really come a far way, so congrats!
 
 

 
Dec.15.2011 @ 3:31 PM
Adam Schabtach
@wgparham: Thanks. I take it as a compliment to be considered your kind of people.

If I remember correctly, Ratverb (as it's known internally for brevity) was conceived in part as a subtle thumbing-of-the-nose at another plug-in company named Bomb Factory. Bomb Factory made PT-only plug-ins with user interfaces based on photorealistic reproductions of well-known music hardware. Now, there's nothing wrong with that approach, and I'm a big fan of Universal Audio's products, which look very much like the hardware they emulate. However, I happened to talk to--or rather, be talked at by--one of the BF guys at a NAMM show years ago, and he was kind of a jerk, and that left a lingering impression. So, that encounter was partly why the notion of doing a photorealistic reproduction of a nasty cheap (but very charming) analog delay sprang into the AD collective consciousness. Honestly I don't recall which one of us thought of it in the first place.

And hey, years later, we're still in business and Bomb Factory isn't. They sold out to Digidesign some time ago, so maybe that jerk is sipping rum drinks with little paper umbrellas on a beach somewhere. Or not.

--Adam
 
 

 
Dec.15.2011 @ 4:15 PM
wgparham
I didn't know that story about Bomb Factory, but that was one of the things that I thought about when I saw Audio Damage products. I thought it was great that you guys were doing things like the EH Pulse Modulator and the Realistic Reverb, while BF was trying to make photorealistic reproductions of Pultec's and LA-2A's. To me it said, "Yeah, they might have all the stodgy classics, but we've got attitude." And any performing musician will tell you, that attitude wins hands down. Also, I think that you guys got closer to the sound and (more importantly) the feeling of things than Bomb Factory. When I was doing ProTools mixes for a client several years ago I remember that the BF stuff sounded so sterile to me. I ended up turning off all of those plugins and used some pretty cheap Behringer level outboard gear instead. Things instantly sounded better, more full of life. But if I run Audio Damage plugins over similar material it just smokes the cheap hardware. Even the not so cheap hardware.

-William
 
 

 
Dec.16.2011 @ 2:15 PM
Funkybot
Which AI plugs have already gone 64-bit? Is there a comprehensive list somewhere? I think I'm up to date, but I'm not entirely sure.

I'm of the belief that a 64bit update to an AD plug warrants some spamming of the user base. At the very least, I'd suggest adding a column to the user accounts that tells us if the 64bit update is available. And most importantly, add version numbers in the about boxes to all future AD plugins. I'm noticing that most AD plugins don't have the version numbers, so I'm not sure if Fluid 1.1 was a 64bit update I may have missed, or if it's the version I'm already running because there's nowhere to look.
 
 

 
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