May 21, 2011
The Perfect Monosynth...
by Chris Randall
While it's generally accepted as a truism that either the Korg MS20 or the Moog MiniMoog is the perfect monosynth, in this modern world we live in, both are horribly behind the times.
The reason I bring this up is that a side project I'm working on in my spare time involves creating a monosynth. The platform is fairly limited, so I can't put in every feature under the sun. As such, I have to limit it to about the same number of features as a MiniMoog, give or take a few. I've used the Source as the starting point of my topology, so two multi-wave oscillators plus a noise source through a LPF. Envelopes for LPF and Amp, and a single LFO.
What would you add to/remove from this topology to make it t3h awesome?
The reason I bring this up is that a side project I'm working on in my spare time involves creating a monosynth. The platform is fairly limited, so I can't put in every feature under the sun. As such, I have to limit it to about the same number of features as a MiniMoog, give or take a few. I've used the Source as the starting point of my topology, so two multi-wave oscillators plus a noise source through a LPF. Envelopes for LPF and Amp, and a single LFO.
What would you add to/remove from this topology to make it t3h awesome?
58 comments:
Most of what I'd like has been covered - but wrapped up in a convenient package - a sub osc, portamento, sync, 2 lfos... or 1 lfo and 1 filter envelope.
external audio input might be too difficult, but maybe a simple output > input feedback path (as suggested earlier) would be easy enough to implement?
automated cycling through of the available wave-shapes (ala C64 SID) should be cheap to do, and add some different textures.
saw on twitter that CR has been experimenting with the beagleboard. there may be some compelling reason to use that platform, but given the similar horsepower of the current ipod touch, i'd think an iOS app would be the way to go. especially since you get built-in interface hardware and a large hardware user base for not much more money. an ipod touch size UI might be cramped, but an ipad version could be decent.
curious to see the result in any case.
ed
automated cycling through of the available wave-shapes (ala C64 SID) should be cheap to do, and add some different textures.
saw on twitter that CR has been experimenting with the beagleboard. there may be some compelling reason to use that platform, but given the similar horsepower of the current ipod touch, i'd think an iOS app would be the way to go. especially since you get built-in interface hardware and a large hardware user base for not much more money. an ipod touch size UI might be cramped, but an ipad version could be decent.
curious to see the result in any case.
ed
my 2c;
noise source
FM or ringmod of oscillators
multimode filter
aux envelope assignable to osc 1 and/or 2 pitch
powdered remains of bob moog sprinkled on pots to add genuine analog 'scratchiness'.
noise source
FM or ringmod of oscillators
multimode filter
aux envelope assignable to osc 1 and/or 2 pitch
powdered remains of bob moog sprinkled on pots to add genuine analog 'scratchiness'.
Auto Portamento (I think this is what it's called) where it only does a portamento action when two midi notes are pressed at the same time. Having just a portamento knob which is always is not enough.
Limited CPU?
Audio path := simple
Envelope/control/LFO := insane options, crazy control, whacked-out sequencing
Audio path := simple
Envelope/control/LFO := insane options, crazy control, whacked-out sequencing
I always like the duophonic oscillators on the Sonic 6. It adds a TON of interesting playability.
Also; something about boobs.
Also; something about boobs.
Comment:
Sorry, commenting is closed for this blog entry.