February 15, 2011

Eos 1.1.0 Now Available...

by Chris Randall

Eos 1.1.0 is now available for download in the AD Store.

New UI. We've updated the user interface a touch to match the other recent AD products. Operationally, no change whatsoever.

Windows 64-bit. The Windows installer now installs a native 64-bit VST as well as the 32-bit VST.

All-new AudioUnit. The AudioUnit architecture has been entirely changed to ease future versions, and to fix several bugs existing in the previous AU version.

Those are the major changes. The VST versions are otherwise completely un-changed, and are drop-in replacements for version 1.0.2.

Now, a word about the OS X side of things. Due to some fairly major changes in the way that Apple's installer maker works between when we pushed 1.0.2 and now, here's the deal. If you're installing the OS X version, and you have 1.0.2 already installed, you must delete both the VST and AU prior to installing. If you don't, you're gonna gum up your AU cache, and while Live and DP and other AU hosts may be able to deal with things, Logic, being somewhat retarded, will get all confused. If you don't delete the prior versions, you're going to spend some time in an email conversation with me getting things un-stuck. If this is the sort of thing that sounds like fun to you, by all means ignore this warning.

ALSO TOO: If you open a previous project that had the AudioUnit version instanced, 1.1.0 will instance fine. However, the settings will revert to the default preset ("This Budd's For You.") This is due to a change in the preset structure in the AU version. Plan accordingly. The VST doesn't suffer from this problem, on either Windows or Mac.

AND FINALLY: This is only semi-related. I've lately noticed a lot of people that use Live as their main DAW, and don't have Logic at all, who use the AU instead of the VST. All our recent products are built using Sonic Charge's Symbiosis compatibility layer, and the AU is just a VST with an extra layer of crap on top to make it act like an AU. With commercial plug-ins, it is very rare for the plug to be a true AU. Almost all commercial plugs use some sort of compatibility layer or wrapper to create the AU, and you are nearly always better off using the VST, given the choice between the two.

I imagine that the reasoning behind using an AU in Live is that people think "well, I'm on an Apple. The AU must be better!!!" This is false. The AU is never better. Ever. You might like the preset mechanism more, but as far as Live's presets go, this is a transparent experience to the user, and thus moot. The only reason you'd have for using an AU in Live is if you want to make presets there and then use them in Logic or DP, or vice-versa. If you don't do this, use the VST.

So, with that out of the way, go get your new Eos and enjoy!


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Feb.15.2011 @ 12:42 PM
ROCKIN'! It's working great here in Logic AND Live.

Feb.15.2011 @ 1:53 PM
Adam Schabtach
Good to hear, bleen; thanks. This one was fussier than usual.


Feb.15.2011 @ 2:07 PM
So, obviously this is a day late and a dollar short, as you asked for UI comments last week, but - the low contrast is a real problem, for me anyway. This is a design issue that has been going on for years, but it's gotten much worse of late. Gray on gray on gray is not a scheme for legibility, in my opinion, rather one for eyestrain and headaches. Try this: squint at the box containing the waveform in the oval. Can you tell that the oval has a waveform in it when you do?

Feb.15.2011 @ 2:09 PM
Chris Randall


Feb.15.2011 @ 2:46 PM
I think you must have your screen set up wrong Snuggly.

Or maybe... link [www.colblindor.co...]

- Hugo

Feb.15.2011 @ 3:58 PM
I guess I'm GUI-blind, in that 'good enough' is good enough. The old interface was fine, the new one's fine too.

Did I mention that every time I've tried to do Graphic Design the result looked awful?

Feb.15.2011 @ 3:59 PM

Feb.15.2011 @ 4:04 PM
I don't think that Audio Units are particularly evil. On the other hand, Logic IS an evil Audio Unit host. I've had AU's work fine in Live and GarageBand, only to give me problems in Logic. For some unknown reason, once Logic loads an Audio Unit into a project, it keeps some weird state of that Audio Unit for the life of that project, which sucks if you are developing that Audio Unit. It must have something to do with preloading things to have projects open up faster, but Logic takes forever to load anyway.

Feb.15.2011 @ 4:05 PM
And yeah, Logic is the main reason that people develop Audio Units in the first place, so any issues with Logic end up becoming global Audio Unit issues. Apple doesn't seem to follow their own standards.

Feb.15.2011 @ 4:21 PM
Chris Randall
Ironically (or not) the plug-ins that come with Logic aren't plug-ins at all, and certainly not AudioUnits, but rather part of the program, in the same way that the channel fader is part of the program.

The only AudioUnits that Apple makes don't even have fucking UIs; they're just the bullshit built-in ones that you have programmatic access to. That company doesn't know shit about fuck about making plug-ins, yet we all have to deal with this ridiculous standard they dreamed up.

Steinberg, on the other hand, at least uses the VST SDK. All Steinberg's plugs are actual VST plug-ins. Granted, most of them only work in Steinberg products, but Steinberg practices what they preach.

Don't even get me started on the ability of $RANDOM_PLUGIN to change a channel from mono to stereo in Logic. What the fuck is that bullshit? We removed that foolishness, and good riddance.


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