Chris Randall: Musician, Writer, User Interface Designer, Inventor, Photographer, Complainer. Not necessarily in that order.
 

Archives: 2006


November 17, 2006

Little bit o' Replicant...

by Chris Randall
 

We're just finishing up the major coding on Replicant, and now moving in to the usability phase, where we tune all the parameters to useful ranges and such. During the course of development, I make a project that I use throughout to check the audio. Every time Adam sends me a new build, I plop it in my VST folder and proceed to give it a workout. This is also the time where we start to think about presets and such. Once a plugin is more or less working, I start to use it in my projects, so I'll know _how_ to use it when I write the presets.


In any case, I thought you guys would get a kick out of hearing the testing track I have going this time around. Here is a 8-measure loop of the output of Nuendo. Replicant is, in this instance, on the snare that appears on the 2 of every measure. In the first four bars, it is operating forward, and in the second four bars, it is in reverse mode. (There will be two separate reverse functions, with randomization, in case you were curious. More about that later.)


In any event, I should mention that there is no automation whatsoever in this track, other than the reverse switch. There is _so_ much randomization in this plug, with dedicated controls for each random feature, that it can really run the gamut, from a simple looper to complete haywire aleatoric craziness. Whether you'll find that useful in your music is up to you. But at any rate, that's a (tiny) taste of some random delay action.


EDIT: Okay, per request, here are two examples of the Amen break getting chopped by Replicant. I know that using this break is long past irony, and getting in to extreme redundancy, but the benefit is, of course, that everyone knows the break well, so you thus have a good idea of what's happening.


Example 2. In this example, "IGNORE" is on, so Replicant finishes whatever it starts before it will receive a new trigger. I've set it to be about 75% likely to trigger on beats 1, 5, 9, and 13. I've also set the LPF sweep to its most extreme (no resonance, though.)


Example 3. In this one, I've set Seq Mode to "RETRIG" and the "RANDOM BEATS" slider to about 40%, so any given beat is about 40% likely to trigger the loop engine, and any time a retrigger is received, the loop engine starts anew. I've turned the filter sweep and "DECAY" features off.


 
November 17, 2006

Question...

by Chris Randall
 

Okay, I've started to get tired of making fun of people on this blog. Not that I have any moral qualms about it, mind you, in case you were confusing me with someone that gave a flying fuck about other people's feelings. It's just that there's so much out there to make fun of (there are at least ten keytard videos uploaded to YouTube every day) that it has gotten old.


So, my question is thus: since the content of AI over the past few months has been almost exclusively given over to making fun of people, what should I switch to? I tend to like the discussions we have viz. process the best, so I'm leaning in that direction. I would put more reviews up, but I'll only review stuff I've purchased; people offer me shit for review all the time (mostly software) and I have a hard time coming up with something that would be a bigger waste of my time than trying to write interesting things about something I wouldn't buy.


So, let's hear it. What do you want to read and discuss the most on AI?


 
November 16, 2006

Yoiks...

by Chris Randall
 



Sometimes these things just write themselves, with no input whatsoever from me. Case in point. Jodi is the root of this particular evil.


 
November 15, 2006

Incoming...

by Chris Randall
 



We just ordered a pair of these from AH. I couldn't provide you with a real line of reasoning, other than various testing concerns. But the net result being that I'll be offering up a review shortly, if you were curious.

 
November 14, 2006

909 + 303 = 1212. I guess.

by Chris Randall
 



I've been keeping an eye on this new company D16 Audio Group for a bit now, both from a professional standpoint (in my role as VP of Audio Damage) and as an interested bystander.


They released a 303 emulator called Phoscyon a couple months back, and someone tipped me to it via the AI tip line (I forget who, so sorry for not giving you props). The thing that caught my eye was the UI, obviously done in 3DS Max (which is my own chosen medium of UI design; I can see it a mile away.) In any case, we were like "well, they're certainly on the right track."


Today, they announced Drumazon (glamor shot pictured above), which is a 909 emulator. The one thing I'll say about these guys is that they don't do anything by half measures. Both of these plugs seem to be incredibly thorough representations of their respective inspirations. I haven't nutted up and bought either of them, nor downloaded the demos (available for the 303), but I've listened to the audio demos, and they seem to have gotten quite close to the mark with both.


Anyways, if you make the crazy electronic dance music all the kids love today, you probably want to take a gander at these two. $117 for the 303 and $163 for the 909. VSTi only, but both Win and UB OSX.

 

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