Chris Randall: Musician, Writer, User Interface Designer, Inventor, Photographer, Complainer. Not necessarily in that order.
 

Archives: June 2006


June 9, 2006

Hard-Core Gear Porn Friday!!!

by Chris Randall
 




Yeah, I know it's late. But I'm fucking busy, so deal. Here you go. This is a guy named J?rg, who has a lot of shit. Some of it is really nice. Some is made by Behringer. Not earth-shatteringly (is that even a word?) amazing, but a good general round-up of synths. I wouldn't go 'round complaining, you know?

 
June 8, 2006

Discord 2 News...

by Chris Randall
 



Christ almighty. To say this one fought us every single step of the way would be to understate the matter mightily. Early on, we decided on a feature set that stretched our current library. As it turns out, it was, in the immortal words of Madness, One Step Beyond. We literally spent 3 weeks dicking with this text edit feature, the entire purpose of which was to please a single customer (and you know who you are!) However, all's well that ends well.


The image above is of the 100% completed AU version of Discord 2. We now have to rebuild the VST versions to take in to account the changes we made while making the AU. Then it's just presets, testing, and manual. I wouldn't be out of line if I said you'll probably be able to buy this within the next 7 to 10 days.


A quick recap: Discord 2 will be $49.00. Upgrades for owners of Discord 1.0 and Discord 1.5 will be $10.00. AU/VST for UB OSX and VST for Windows.


UPDATE: The Windows VST is now built and done. I just have to finish the preset bank, and then we'll bake those in, and presto, done.


 
June 8, 2006

Well-rounded Serge Panel for sale...

by Chris Randall
 



A regular on the AI Buddy List, James Maier (you probably know him better as Carbon111) is selling his Serge panel. It is an excellent starter panel, with the following modules: ADP, PRNV, PCO, RING, EQ, AMX, UAP, 2RVG, QUAN, SPRC. He says he's accepting offers, so pop over to his page and contact him if you're in to this bad boy. It is basically brand new. He is a stand-up guy, with an unimpeachable rep.

 
June 7, 2006

AU on Windows? Not as far-fetched as you might think...

by Chris Randall
 

Anyone that develops audio products for OSX knew long before the Intel Macs were announced that something was cooking, due to the many hints in the various SDKs that dealt with Intel chipsets directly. We mostly assumed that Apple would announce a version of OSX for x86 machines. Technically speaking, that's exactly what they did.


As a developer, something like the following (which is in the AU SDK) can really give you the heebie-jeebies:


if (WantsRenderThreadID())

{

#if TARGET_OS_MAC

mRenderThreadID = pthread_self();

#elif TARGET_OS_WIN32

mRenderThreadID = GetCurrentThreadId();

#endif

}



The thing to note is the #elif TARGET_OS_WIN32 line. Why would there even be a mention of Windows in the AU SDK? There's no reason for it unless someone at Apple is working on exactly that. Food for thought, anyways. What this really gives creedance to is Adam's theory that Apple will ultimately release a customized version of Windows and call it a day.


 
June 6, 2006

Audio Damage Pulse Modulator...

by Chris Randall
 




Here is an image of Audio Damage Pulse Modulator, the plugin that will be available free in the next issue of Computer Music. I wasn't going to spring the screenshot until the issue was out, but I just got issue #101 of CM, and there's a screenshot of it on the last page, so there's no point in hiding it now.


As you can see, there are three LFOs; each one can be synced to host (at various musically useful divisions) or free-run from 2Hz on up to audio rate. The "PULSE DEPTH" knobs determine how hard each LFO hits the VCA. The "PULSE SHAPE" knob sweeps from square through forward ramp, reverse ramp, to sine wave at the clockwise position. Using these 7 controls, you can get some really odd moving tremelo patterns.


After the VCA bit, the entire signal goes through the BOOST section, which is our FuzzPlus distortion model. We originally modelled the distortion from the EH pedal this was inspired by, but that distortion sucked, and wasn't too musical for use with drums, synths, whatever. So we swapped it out with ours. This differs from the EH pedal in one key issue. The EH pedal has two outputs: one for the tremelo section and one for the boost section, and the two don't have anything to do with each other. We think this was a stupid design flaw, and have corrected it by changing the routing so the tremelo runs through the boost.


This will be on the cover DVD of CM #102, full and uncrippled in any way. The DVD will include VST Windows, VST OSX, and AU OSX, and the OSX versions are Universal Binary. The VST versions have our standard MIDI learn feature common to all our recent products.


We have another product in the works which will come out around the same time. It is called Pulse Filter, and is basically the same engine, with a monster LPF in place of the BOOST section. Price is TBD.

 

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