Chris Randall: Musician, Writer, User Interface Designer, Inventor, Photographer, Complainer. Not necessarily in that order.
 

Archives: March 2011


March 17, 2011

The Sun Also Rises...

by Chris Randall
 

As I remarked to someone on AIM last night, my e-mail inbox looks like Half Life 2. Shit is total destruction right now. So in lieu of pondering the complexities of life or ranting (or both) I'm gonna drop some tidbits up in here, and spend the next 12 hours trying to figure out why (Logic User A) can't install (Plugin B). Rinse. Repeat.

First up, Goldbaby drops an interesting new set on us, in the form of the iAm k3m package. I'm downloading this bad boy as we speak. It is, as the name implies, a sample set of the Kawai K3m. I've never owned one of these synths, but lately I've been curious; I kept coming across mentions of it when we were researching for the Phosphor project. Now I can see what all the hubbub is about.

Next up, and still in Sample-Land, Puremagnetic is running a deal where, if you donate for Japanese Tsunami relief via the SxSW site, they'll give you a subscription to match your donation. $30 gets you 6 months access to their basic sample library and $60 gets you a year. Do the second one, as you'll need all that time to download the fairly gigantic quantity of sample sets you get access to. Micah & co. have a knack for rolling out some weird shit that I like and use often.

And finally, I've been digging on Stereognosis lately. This is an interesting mix of modern electronic music (which is funny, because all music is electronic nowadays, but you know what I mean) production and (mostly) middle-eastern instrumentation. I particularly like track 2, Blaglama Boxer, a YouTube rendition of which you can find here. Jeremy Highhouse, who posts here as Cutter Filtoff, and is the other half of the perpetually tardy RT60 project, did a lot of the work on this album. Worth a listen.

 
March 15, 2011

Happy Anniversary!!!!

by Chris Randall
 

Seven years ago today, Adam and I released our first product under the name Audio Damage, the Mayhem FX suite. In seven years, we've never had a sale or discount of any sort. We've fiddled with prices here and there, but as many have gone up as have gone down.

Today, on our seventh birthday, as a thank-you to all our customers for their continuing support, use the code MAYHEM at check-out in the Audio Damage store to receive 25% off your entire order.

This code will expire at midnight Pacific time on March 16th. Audio Damage store.

EDIT: All done. Jesus, that was huge. (That's what she said.) Now it's time to settle down to a massively increased support load.

 
March 14, 2011

Eos 1.4.0 for OS X Now Available...

by Chris Randall
 



If you hit your account in the Audio Damage store, you can grab the Eos 1.4.0 installer for OS X. This installer throws what Apple terms "Standard (32/64-bit Intel)" builds of both the VST and AU. These work in every 64-bit host we could find on the OS X platform, both VST and AudioUnit. The sum total of these are Logic, Cubase 5/6, Reaper, Plogue Bidule, and Studio One, best I'm aware.

In any case, the version number change should force a re-scan, but if you run in to any issues at all, drop me a line via the AD [email protected] address, or if you have some info that everyone will benefit from, feel free to post it here.

We're going to do Discord3 and Replicant1.5 next, because they are built with the same framework as Eos, and it should be fairly easy to give them this treatment. We're going to wait a couple days, though, to make sure this Eos version doesn't have any problems before we do, though.

And finally, note that if you haven't updated Eos in the last update round (v1.1.0) then you need to make preparations before using this one. Your existing projects that use Eos won't break, but the preset manager is somewhat different, and as a result, Eos will return to its default state (the first preset, "This Budd's For You.") Also, any presets you've created for Eos won't load. There's nothing we can do about this, due to a fundamental architecture change internally. So plan accordingly.

 
March 13, 2011

On Location...

by Chris Randall
 



I've been intrigued by the videos Diego Stocco puts up on der t?ben for a while now, and I decided to give that sort of thing a whirl. So I soldered a couple piezo speakers to a hacked-up RCA cable, packed up my DR-2d and Silvertone, and headed up in to the Superstition Mountains for some quality time, just me and the flora and fauna of the Sonoran Desert.

Well, come to find out, what Diego Stocco does is incredibly difficult. Who knew? After a few hours getting par-boiled, I headed back to the compound and tried to piece the pieces in to a coherent whole. That's where the trouble started. Easy enough to grab little rhythms here and there and turn them in to a song, but trying to find that specific 4-second burst of plant-drumming in a 6-minute video clip is nigh on impossible. So I threw in the towel. I made a nice long audio track, essentially a normal song, but about half way through assembling the video pieces, I ran out of incidental footage, and was pulling my hair out trying to find the specific bits that lined up with the playing. You can see that I gave up right when the cactus plucking starts.

Fade to black.

Anyhow, I have a new respect for that dude and his methodology, I'll say that much. I'll probably do more of this sort of thing, but I need to come up with a better workflow. Is there such a thing as a battery-powered 8-track that has some full-featured shit on it? It would be a lot easier to get the video and audio all lined up if I was able to make the whole song in the wild, rather than trying to remember what went where when I got home.

Anyone else try this? Success? If so, methods please.

 
March 11, 2011

ZOMGWTFBBQ BUY NOW!!!

by Chris Randall
 



SimpleMidiPad was approved, and is now available in the iTunes App Store for immediate purchase. It is what Apple calls "Tier 2 pricing," which means $1.99 in the US and Canada, and all kinds of arbitrary amounts in the rest of the world. It is iPad only, as we've gone over in previous threads on the subject.

Let me know what you think, and what I need to do to improve it. The next one on deck is a bouncy ball shizzle (like that one on that one device which ceased to be made not too long ago) which I'm still putting the finishing touches on.
 

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