Chris Randall: Musician, Writer, User Interface Designer, Inventor, Photographer, Complainer. Not necessarily in that order.

Archives: February 2015

February 28, 2015

I'm In Ur Town, Eatin' Ur Donuts...

by Chris Randall

Got some localized instances of Crandall to mention, in the event you want to come breath on me and bask in my effervescent glow IRL.

March 2: MAT Seminar Series, Santa Barbara, CA I am giving a talk at UCSB's MAT seminar series about product design. Apparently, they thought giving me a microphone and a projector and standing me in front of a bunch of tenure-track academics for an hour was a good idea. We'll see how that pans out. This is free and open to the public, and I'm given to understand that coffee will be served. I don't drink coffee. Info here.

EDIT: That one's in the can. Interesting experience. It's the first time I've given a "seminar" or anything, and I think it went over fine. It was strange seeing people that, you know, invented C-Sound and stuff taking notes. I am ill-equiped to get all erudite in that august company.

March 14: Denver Synth Meet, Denver, CO Audio Damage are sponsors of this event, and both Adam and I will be there with systems to demo. We will also (theoretically) unveil our next hardware product at that show. It runs from 10AM to 10PM, with live performances and, I can only assume, games of some sort. We will be giving our demonstration talk at noon. Tickets are $20, and $10 if you bring a synth. (No word on drum machines.) Open to the public. Info here.

April 18: Control, Brooklyn, NY I will be giving a full clinic / demo of Audio Damage hardware products, as well as a Q&A/grin-and-grab, at Control in Brooklyn on Saturday, 4/18. This is free and open to the public, and should be a fun event. This is my first return to NYC since the mid '00s, and the first time we've done one of these in-store clinic things; should be interesting. I'll put more info up as I have it; we only just booked the date.

February 15, 2015

Eurorack Drums For Maschine...

by Chris Randall

In my explorations the last couple days, I accidentally a couple kits of more-or-less traditional drum machine sounds for Maschine (software 2.1.2 or later) with my Euro stuff. Since I'm reasonably convinced this is the sort of thing that is of interest to the above-average AI reader, here they are. (4.3mb zip file.) It is a pair of kits with 15 samples each; I've utilized pad 16 in both kits for the Maschine plate reverb.

These can, of course, be utilized in any sample playback device; there are a pair of folders in the zip containing the raw samples. They will not have the benefit of the (generally mild) production in the Maschine software, as I didn't bake the effects or EQ or anything.


February 12, 2015

10 Answers, Riparian Edition...

by Chris Randall

Better late than never, right? My optimism about doing this at NAMM was ill-advised, and then when I got home from NAMM, events conspired to keep me from having time. Today, I finally had the opportunity. So, blatantly disregarding the level indicator on my digital recorder, off to the desert I went. Here's your answers. Enjoy!

February 10, 2015


by Chris Randall

Just having some fun out on the porch today, thinking about what a Euro/tape rig for live performance might encompass. Many different organizations and promoters have asked me to perform modular sets in the last couple months, and I'm just poking around, thinking about how I might pull that off, in the interests of due diligence. Since some of my methods are a bit old-fashioned, even for the modular crowd, I thought it'd be interesting to some of you if I rolled camera while I was noodling. There's no musical statement here whatsoever. Just peeking around the corners, until inspiration either strikes or doesn't at this point.

Now, that said, I don't have any particular problem making process videos, if that's something people are interested in. I use a lot of techniques that used to be commonplace but are much less so now, and perhaps people find that sort of thing intriguing? I'll let you guys be the arbiters. A vote for "more process" would essentially result in tutorial videos with me extemporaneously blathering on about a particular technique. A vote for "less process" would essentially result in the usual "hands" videos I put up all the time.

Side note: I know I haven't done the 10 Questions answers yet. I'm a shit-heel. Wednesday or Thursday.

February 5, 2015

Splice Partnership...

by Chris Randall

As those of you who follow me on Twitter know, Audio Damage has entered a partnership agreement with Splice. As a result, most (soon to be all) of our products are available for purchase within the Splice interface, directly from Splice. If you sign up to Splice and invite two friends to join, our monosynth Basic will be added to your account for free. The details are on the Splice blog.

This is an interesting time for us; back when we only had a couple plug-ins, many of you will remember we entered in to a similar arrangement with Cakewalk. But the difficulties of managing licenses and what-not proved to be more trouble than they were worth, and we ended up ending that partnership nearly 10 years ago. (I still get support email about Cakewalk transactions, almost a decade later.) Since then, we've been approached many times to enter in to various sorts of agreements, from the plain-Jane reselling of the hideously-named Don'tCrack, to some incredibly Byzantine arrangements that, as one would guess, never got off the ground.

The difference here is that the Splice guys are cool, and they understand the Audio Damage Way Of Things. The service itself is a cloud-based backup and collaboration tool, but it deals in sessions (Live, Logic, Cubase, what-have-you) rather than individual files. It also has a social aspect, with the ability to share sessions, stems, and mixes in a manner similar to other music sharing services.

All in all, this is an interesting thing, and we hope good things come of it. One note: if you purchase one of our plug-ins through Splice, we will, of course, provide full support just as if you bought it through us. However, the license and its management are handled by the Splice interface and their support staff. Long story short: don't buy it on Splice then write me asking if I can move the license to your Audio Damage account or something. That'll be fun for me, like, once. When a plug-in is updated, your Splice interface will inform you. (In that regard, it's actually better than our system, where you're on your own as far as being informed of updates go, unless you follow me on Twitter.)

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